Saturday, 9 April 2016

Conceptualizing Mockumentaries

First off, I made a storyboard with a few ideas for my final piece. Understandably, not many of them stood as I made a list of positives and negatives for each of them but I managed to narrow it down to four I liked above the rest.


Animade A Plan: Disclamer, history that sounds odd despite nothing actually being wrong, interview with anime watcher watcher, hint at their death and link to schools, end up at Comicon

The Friendly Island: Disclamer making it sound like the most horrific thing known to man, parody of We're Back, narration of a similar story to TLI's rise to fame, have shots showing their progression

Virtual World Problems: Disclamer, introduce myself, background info, where it's gotten me, guests talking about areas (Tommaso (Italian), Rabbid (gaming), Lotus (anime), Muffin (Facerig)), show either Smash or Undertale, fail at it, say the title, show the title
The last idea was the one that stuck the most. namely because of the concept for it which was "A mockumentary based on how fictional media influences people". This concept explores an area I'm incredibly familiar with, considering my main hobbies are gaming, watching anime, etc. As such, I could come up with a lot to say about it and that would make scripting a whole lot easier. My target audience would be people who also share love of a media product, niche 16-35, and it's scenario would be "Exploring how Media Products have influenced lives".

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